![]() It’s structurally sound, and cleanly formatted (so miles above a lot of works), but there’s no flavor to the voice, you’ve got a lot of places where things are too wordy, and some places of redundancy. ![]() My first impression is that the writing is a little stilted. Hopefully, I can continue to update and upgrade the game in the future! Colleagues at work should react to you slightly more realistically now (for the case when you have a low relationship with them) Added extra options in places for those with high agility. Added extra options regarding what to eat in Mongolia. Numerous bugfixes throughout (thanks to all those who reported them!) Hopefully I can continue to update and upgrade the game in the future! Possibility of second “date” with Lyron and Emily. Expanded RO sequences for several characters. Extra dialogue options with Steel Aeronaut. Three new options of things to do in the evening to increase your psyche (meditate, go and pray, and attend a yoga lesson). Two minor new evening options on the evil path. Added new side mission to infiltrate EHGI. Added teleportation fight options to many fights Added side mission on villain path, allowing to attack a police station. Added option to be able to train superhuman strength by lifting train carriages (only available once). The first update to the game was submitted on the 17th of October. The game was released on the 19th of September 2019. ![]() This is the former WIP thread for Hero or Villain: Genesis, which now serves as the discussion thread for the game.
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